- added a "custom" flag to drawmugshot so that the user-specified image can be forced to be used.

This commit is contained in:
Christoph Oelckers 2016-04-27 13:16:35 +02:00
commit 262f3575ae
3 changed files with 19 additions and 16 deletions

View file

@ -1578,23 +1578,25 @@ class CommandDrawMugShot : public SBarInfoCommand
sc.ScriptError("Expected a number between 1 and 9, got %d instead.", sc.Number);
accuracy = sc.Number;
sc.MustGetToken(',');
while(sc.CheckToken(TK_Identifier))
while (sc.CheckToken(TK_Identifier))
{
if(sc.Compare("xdeathface"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags|FMugShot::XDEATHFACE);
else if(sc.Compare("animatedgodmode"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags|FMugShot::ANIMATEDGODMODE);
else if(sc.Compare("disablegrin"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags|FMugShot::DISABLEGRIN);
else if(sc.Compare("disableouch"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags|FMugShot::DISABLEOUCH);
else if(sc.Compare("disablepain"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags|FMugShot::DISABLEPAIN);
else if(sc.Compare("disablerampage"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags|FMugShot::DISABLERAMPAGE);
if (sc.Compare("xdeathface"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags | FMugShot::XDEATHFACE);
else if (sc.Compare("animatedgodmode"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags | FMugShot::ANIMATEDGODMODE);
else if (sc.Compare("disablegrin"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags | FMugShot::DISABLEGRIN);
else if (sc.Compare("disableouch"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags | FMugShot::DISABLEOUCH);
else if (sc.Compare("disablepain"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags | FMugShot::DISABLEPAIN);
else if (sc.Compare("disablerampage"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags | FMugShot::DISABLERAMPAGE);
else if (sc.Compare("custom"))
stateFlags = static_cast<FMugShot::StateFlags> (stateFlags | FMugShot::CUSTOM);
else
sc.ScriptError("Unknown flag '%s'.", sc.String);
if(!sc.CheckToken('|'))
if (!sc.CheckToken('|'))
sc.MustGetToken(',');
}