- call UpdateSectorRenderList from LinkToWorld as well, because this can be called from outside the actor's Tick function.
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2 changed files with 2 additions and 1 deletions
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@ -499,6 +499,7 @@ void AActor::LinkToWorld(bool spawningmapthing, sector_t *sector)
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}
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}
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}
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UpdateRenderSectorList();
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}
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void AActor::SetOrigin(double x, double y, double z, bool moving)
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