- Switched to a genericly extensible representation for userinfo.
- Fixed: The playerinfo CCMD did not range check the player number. SVN r4253 (trunk)
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37 changed files with 744 additions and 429 deletions
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@ -272,12 +272,12 @@ void PacketGet (void)
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if (StartScreen != NULL)
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{
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StartScreen->NetMessage ("The connection from %s was dropped.\n",
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players[sendplayer[node]].userinfo.netname);
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players[sendplayer[node]].userinfo.GetName());
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}
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else
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{
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Printf("The connection from %s was dropped.\n",
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players[sendplayer[node]].userinfo.netname);
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players[sendplayer[node]].userinfo.GetName());
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}
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doomcom.data[0] = 0x80; // NCMD_EXIT
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