- scriptified a few more of the simpler powerups.
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5 changed files with 136 additions and 193 deletions
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@ -3050,7 +3050,7 @@ void AM_Drawer ()
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return;
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bool allmap = (level.flags2 & LEVEL2_ALLMAP) != 0;
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bool allthings = allmap && players[consoleplayer].mo->FindInventory(RUNTIME_CLASS(APowerScanner), true) != NULL;
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bool allthings = allmap && players[consoleplayer].mo->FindInventory(PClass::FindActor(NAME_PowerScanner), true) != nullptr;
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if (am_portaloverlay)
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{
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