- removed gl interface function pointers for all OpenGL32.dll entry points.

This commit is contained in:
Christoph Oelckers 2013-09-03 14:05:41 +02:00
commit 26943fe3fd
27 changed files with 732 additions and 882 deletions

View file

@ -366,9 +366,9 @@ void FFlatVertexBuffer::BindVBO()
gl.BindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
glVertexPointer(3,GL_FLOAT, sizeof(FFlatVertex), &VTO->x);
glTexCoordPointer(2,GL_FLOAT, sizeof(FFlatVertex), &VTO->u);
gl.EnableClientState(GL_VERTEX_ARRAY);
gl.EnableClientState(GL_TEXTURE_COORD_ARRAY);
gl.DisableClientState(GL_INDEX_ARRAY);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_INDEX_ARRAY);
}
}