- removed gl interface function pointers for all OpenGL32.dll entry points.
This commit is contained in:
parent
37de4bea67
commit
26943fe3fd
27 changed files with 732 additions and 882 deletions
|
|
@ -366,9 +366,9 @@ void FFlatVertexBuffer::BindVBO()
|
|||
gl.BindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glVertexPointer(3,GL_FLOAT, sizeof(FFlatVertex), &VTO->x);
|
||||
glTexCoordPointer(2,GL_FLOAT, sizeof(FFlatVertex), &VTO->u);
|
||||
gl.EnableClientState(GL_VERTEX_ARRAY);
|
||||
gl.EnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
gl.DisableClientState(GL_INDEX_ARRAY);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glDisableClientState(GL_INDEX_ARRAY);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue