- fixed: Movement performed by actor movers was not interpolated because

it happened outside the moved actor's Tick function. This got particularly
  obvious with moving skybox viewpoints (See Daedalus's MAP21 intro for a good
  example.)


SVN r2059 (trunk)
This commit is contained in:
Christoph Oelckers 2009-12-30 12:20:47 +00:00
commit 26c33afafb
9 changed files with 62 additions and 27 deletions

View file

@ -26,6 +26,7 @@ void AFastProjectile::Tick ()
PrevX = x;
PrevY = y;
PrevZ = z;
PrevAngle = angle;
if (!(flags5 & MF5_NOTIMEFREEZE))
{