- fixed: Movement performed by actor movers was not interpolated because
it happened outside the moved actor's Tick function. This got particularly obvious with moving skybox viewpoints (See Daedalus's MAP21 intro for a good example.) SVN r2059 (trunk)
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9 changed files with 62 additions and 27 deletions
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@ -26,6 +26,7 @@ void AFastProjectile::Tick ()
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PrevX = x;
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PrevY = y;
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PrevZ = z;
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PrevAngle = angle;
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if (!(flags5 & MF5_NOTIMEFREEZE))
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{
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