- Fixed: The FPS meter cannot use I_MSTime(), because if the game is started

with +vid_fps 1, it can need the time before the timer is ready to start.


SVN r2009 (trunk)
This commit is contained in:
Randy Heit 2009-11-29 02:57:09 +00:00
commit 26f14f439b
6 changed files with 28 additions and 2 deletions

View file

@ -1,4 +1,6 @@
November 28, 2009
- Fixed: The FPS meter cannot use I_MSTime(), because if the game is started
with +vid_fps 1, it can need the time before the timer is ready to start.
- Initialize TempRenderTexture and the back buffer to black upon creation.
- Fixed: Windowed mode always needs to draw to the temporary surface, even
when not gamma correcting, so that D3DFB::GetCurrentScreen() can read from