- Fixed: The FPS meter cannot use I_MSTime(), because if the game is started
with +vid_fps 1, it can need the time before the timer is ready to start. SVN r2009 (trunk)
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6 changed files with 28 additions and 2 deletions
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November 28, 2009
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- Fixed: The FPS meter cannot use I_MSTime(), because if the game is started
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with +vid_fps 1, it can need the time before the timer is ready to start.
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- Initialize TempRenderTexture and the back buffer to black upon creation.
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- Fixed: Windowed mode always needs to draw to the temporary surface, even
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when not gamma correcting, so that D3DFB::GetCurrentScreen() can read from
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