- floatified P_TryMove and the sliding and bouncing code.
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10 changed files with 259 additions and 281 deletions
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@ -6642,7 +6642,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CheckBlock)
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if (flags & CBF_DROPOFF)
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{
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mobj->SetZ(pos.Z);
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checker = P_CheckMove(mobj, pos.X, pos.Y);
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checker = P_CheckMove(mobj, pos);
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mobj->SetZ(oldpos.Z);
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}
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else
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