Rename "depth fade falloff" to "depth fade threshold" as it makes more sense

This commit is contained in:
nashmuhandes 2024-09-09 17:06:04 +08:00
commit 27058efe85
13 changed files with 19 additions and 19 deletions

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@ -394,7 +394,7 @@ void AActor::Serialize(FSerializer &arc)
A("WorldOffset", WorldOffset)
("modelData", modelData)
A("LandingSpeed", LandingSpeed)
A("DepthFadeFalloff", DepthFadeFalloff)
A("DepthFadeThreshold", DepthFadeThreshold)
("unmorphtime", UnmorphTime)
("morphflags", MorphFlags)