Merge commit '87689ccb5f' into theme

This commit is contained in:
Marcus Minhorst 2025-08-26 22:09:24 -04:00
commit 27a934ee70
27 changed files with 925 additions and 519 deletions

View file

@ -13,136 +13,29 @@
#include <zwidget/widgets/pushbutton/pushbutton.h>
#include <zwidget/widgets/checkboxlabel/checkboxlabel.h>
#include "picopng.h"
#include <zwidget/widgets/tabwidget/tabwidget.h>
// ************************************************************
// Prototypes
// ************************************************************
static std::vector<uint8_t> ReadAllBytes(const std::string& filename);
class LauncherWindow : public Widget
class LauncherWindowTab1 : public Widget
{
public:
LauncherWindow() : Widget(nullptr, WidgetType::Window)
{
Logo = new ImageBox(this);
WelcomeLabel = new TextLabel(this);
VersionLabel = new TextLabel(this);
SelectLabel = new TextLabel(this);
GeneralLabel = new TextLabel(this);
ExtrasLabel = new TextLabel(this);
FullscreenCheckbox = new CheckboxLabel(this);
DisableAutoloadCheckbox = new CheckboxLabel(this);
DontAskAgainCheckbox = new CheckboxLabel(this);
LightsCheckbox = new CheckboxLabel(this);
BrightmapsCheckbox = new CheckboxLabel(this);
WidescreenCheckbox = new CheckboxLabel(this);
PlayButton = new PushButton(this);
ExitButton = new PushButton(this);
GamesList = new ListView(this);
Choices = new Dropdown(this);
LauncherWindowTab1(Widget parent);
void OnGeometryChanged() override;
private:
TextEdit* Text = nullptr;
};
SetWindowBackground(Colorf::fromRgba8(51, 51, 51));
SetWindowBorderColor(Colorf::fromRgba8(51, 51, 51));
SetWindowCaptionColor(Colorf::fromRgba8(33, 33, 33));
SetWindowCaptionTextColor(Colorf::fromRgba8(226, 223, 219));
SetWindowTitle("VKDoom Launcher");
WelcomeLabel->SetText("Welcome to VKDoom");
VersionLabel->SetText("Version 0xdeadbabe.");
SelectLabel->SetText("Select which game file (IWAD) to run.");
PlayButton->SetText("Play Game");
ExitButton->SetText("Exit");
ExitButton->OnClick = []{
DisplayWindow::ExitLoop();
};
GeneralLabel->SetText("General");
ExtrasLabel->SetText("Extra Graphics");
FullscreenCheckbox->SetText("Fullscreen");
DisableAutoloadCheckbox->SetText("Disable autoload");
DontAskAgainCheckbox->SetText("Don't ask me again");
LightsCheckbox->SetText("Lights");
BrightmapsCheckbox->SetText("Brightmaps");
WidescreenCheckbox->SetText("Widescreen");
Choices->SetMaxDisplayItems(2);
Choices->AddItem("First");
Choices->AddItem("Second");
Choices->AddItem("Third");
Choices->AddItem("Fourth");
Choices->AddItem("Fifth");
Choices->AddItem("Sixth");
Choices->OnChanged = [this](int index) {
std::cout << "Selected " << index << ":" << Choices->GetItem(index) << std::endl;
};
try
{
auto filedata = ReadAllBytes("banner.png");
std::vector<unsigned char> pixels;
unsigned long width = 0, height = 0;
int result = decodePNG(pixels, width, height, (const unsigned char*)filedata.data(), filedata.size(), true);
if (result == 0)
{
Logo->SetImage(Image::Create(width, height, ImageFormat::R8G8B8A8, pixels.data()));
}
}
catch (...)
{
}
}
void OnGeometryChanged() override
{
double y = 0.0;
Logo->SetFrameGeometry(0.0, y, GetWidth(), Logo->GetPreferredHeight());
y += Logo->GetPreferredHeight();
y += 10.0;
WelcomeLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0, WelcomeLabel->GetPreferredHeight());
y += WelcomeLabel->GetPreferredHeight();
VersionLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0, VersionLabel->GetPreferredHeight());
y += VersionLabel->GetPreferredHeight();
y += 10.0;
SelectLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0 - Choices->GetPreferredWidth(), SelectLabel->GetPreferredHeight());
y += SelectLabel->GetPreferredHeight();
Choices->SetFrameGeometry(GetWidth() - 20.0 - Choices->GetPreferredWidth(), y-Choices->GetPreferredHeight(), Choices->GetPreferredWidth(), Choices->GetPreferredHeight());
double listViewTop = y + 10.0;
y = GetHeight() - 15.0 - PlayButton->GetPreferredHeight();
PlayButton->SetFrameGeometry(20.0, y, 120.0, PlayButton->GetPreferredHeight());
ExitButton->SetFrameGeometry(GetWidth() - 20.0 - 120.0, y, 120.0, PlayButton->GetPreferredHeight());
y -= 20.0;
double panelWidth = 150.0;
y -= DontAskAgainCheckbox->GetPreferredHeight();
DontAskAgainCheckbox->SetFrameGeometry(20.0, y, 190.0, DontAskAgainCheckbox->GetPreferredHeight());
WidescreenCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, WidescreenCheckbox->GetPreferredHeight());
y -= DisableAutoloadCheckbox->GetPreferredHeight();
DisableAutoloadCheckbox->SetFrameGeometry(20.0, y, 190.0, DisableAutoloadCheckbox->GetPreferredHeight());
BrightmapsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, BrightmapsCheckbox->GetPreferredHeight());
y -= FullscreenCheckbox->GetPreferredHeight();
FullscreenCheckbox->SetFrameGeometry(20.0, y, 190.0, FullscreenCheckbox->GetPreferredHeight());
LightsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, LightsCheckbox->GetPreferredHeight());
y -= GeneralLabel->GetPreferredHeight();
GeneralLabel->SetFrameGeometry(20.0, y, 190.0, GeneralLabel->GetPreferredHeight());
ExtrasLabel->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, ExtrasLabel->GetPreferredHeight());
double listViewBottom = y - 10.0;
GamesList->SetFrameGeometry(20.0, listViewTop, GetWidth() - 40.0, std::max(listViewBottom - listViewTop, 0.0));
}
ImageBox* Logo = nullptr;
class LauncherWindowTab2 : public Widget
{
public:
LauncherWindowTab2(Widget parent);
void OnGeometryChanged() override;
private:
TextLabel* WelcomeLabel = nullptr;
TextLabel* VersionLabel = nullptr;
TextLabel* SelectLabel = nullptr;
@ -154,13 +47,244 @@ public:
CheckboxLabel* LightsCheckbox = nullptr;
CheckboxLabel* BrightmapsCheckbox = nullptr;
CheckboxLabel* WidescreenCheckbox = nullptr;
PushButton* PlayButton = nullptr;
PushButton* ExitButton = nullptr;
ListView* GamesList = nullptr;
Dropdown* Choices = nullptr;
};
static std::vector<uint8_t> ReadAllBytes(const std::string& filename);
class LauncherWindowTab3 : public Widget
{
public:
LauncherWindowTab3(Widget parent);
void OnGeometryChanged() override;
private:
TextLabel* Label = nullptr;
Dropdown* Choices = nullptr;
PushButton* Popup = nullptr;
};
class LauncherWindow : public Widget
{
public:
LauncherWindow();
private:
void OnClose() override;
void OnGeometryChanged() override;
ImageBox* Logo = nullptr;
TabWidget* Pages = nullptr;
PushButton* ExitButton = nullptr;
LauncherWindowTab1* Tab1 = nullptr;
LauncherWindowTab2* Tab2 = nullptr;
LauncherWindowTab3* Tab3 = nullptr;
};
// ************************************************************
// UI implementation
// ************************************************************
LauncherWindow::LauncherWindow(): Widget(nullptr, WidgetType::Window)
{
SetWindowTitle("ZWidget Demo");
Logo = new ImageBox(this);
ExitButton = new PushButton(this);
Pages = new TabWidget(this);
Tab1 = new LauncherWindowTab1(this);
Tab2 = new LauncherWindowTab2(this);
Tab3 = new LauncherWindowTab3(this);
Pages->AddTab(Tab1, "Welcome");
Pages->AddTab(Tab2, "VKDoom");
Pages->AddTab(Tab3, "ZWidgets");
ExitButton->SetText("Exit");
ExitButton->OnClick = []{
DisplayWindow::ExitLoop();
};
try
{
auto filedata = ReadAllBytes("banner.png");
std::vector<unsigned char> pixels;
unsigned long width = 0, height = 0;
int result = decodePNG(pixels, width, height, (const unsigned char*)filedata.data(), filedata.size(), true);
if (result == 0)
{
Logo->SetImage(Image::Create(width, height, ImageFormat::R8G8B8A8, pixels.data()));
}
}
catch (...)
{
}
}
void LauncherWindow::OnGeometryChanged()
{
double y = 0, h;
h = Logo->GetPreferredHeight();
Logo->SetFrameGeometry(0, y, GetWidth(), h);
y += h;
h = GetHeight() - y - ExitButton->GetPreferredHeight() - 40;
Pages->SetFrameGeometry(0, y, GetWidth(), h);
y += h + 20;
ExitButton->SetFrameGeometry(GetWidth() - 20 - 120, y, 120, ExitButton->GetPreferredHeight());
}
void LauncherWindow::OnClose()
{
DisplayWindow::ExitLoop();
}
LauncherWindowTab1::LauncherWindowTab1(Widget parent): Widget(nullptr)
{
Text = new TextEdit(this);
Text->SetText(
"Welcome to VKDoom\n\n"
"Click the tabs to look at other widgets\n\n"
"Also, this text is editable\n"
);
}
void LauncherWindowTab1::OnGeometryChanged()
{
Text->SetFrameGeometry(0, 10, GetWidth(), GetHeight());
}
LauncherWindowTab2::LauncherWindowTab2(Widget parent): Widget(nullptr)
{
WelcomeLabel = new TextLabel(this);
VersionLabel = new TextLabel(this);
SelectLabel = new TextLabel(this);
GeneralLabel = new TextLabel(this);
ExtrasLabel = new TextLabel(this);
FullscreenCheckbox = new CheckboxLabel(this);
DisableAutoloadCheckbox = new CheckboxLabel(this);
DontAskAgainCheckbox = new CheckboxLabel(this);
LightsCheckbox = new CheckboxLabel(this);
BrightmapsCheckbox = new CheckboxLabel(this);
WidescreenCheckbox = new CheckboxLabel(this);
GamesList = new ListView(this);
WelcomeLabel->SetText("Welcome to VKDoom");
VersionLabel->SetText("Version 0xdeadbabe.");
SelectLabel->SetText("Select which game file (IWAD) to run.");
GamesList->AddItem("Doom");
GamesList->AddItem("Doom 2: Electric Boogaloo");
GamesList->AddItem("Doom 3D");
GamesList->AddItem("Doom 4: The Quest for Peace");
GamesList->AddItem("Doom on Ice");
GamesList->AddItem("The Doom");
GamesList->AddItem("Doom 2");
GeneralLabel->SetText("General");
ExtrasLabel->SetText("Extra Graphics");
FullscreenCheckbox->SetText("Fullscreen");
DisableAutoloadCheckbox->SetText("Disable autoload");
DontAskAgainCheckbox->SetText("Don't ask me again");
LightsCheckbox->SetText("Lights");
BrightmapsCheckbox->SetText("Brightmaps");
WidescreenCheckbox->SetText("Widescreen");
}
void LauncherWindowTab2::OnGeometryChanged()
{
double y = 0, h;
h = WelcomeLabel->GetPreferredHeight();
WelcomeLabel->SetFrameGeometry(20, y, GetWidth() - 40, h);
y += h;
h = VersionLabel->GetPreferredHeight();
VersionLabel->SetFrameGeometry(20, y, GetWidth() - 40, h);
y += h + 10;
h = SelectLabel->GetPreferredHeight();
SelectLabel->SetFrameGeometry(20, y, GetWidth() - 40, h);
y += h;
double listViewTop = y + 10, listViewBottom;
y = GetHeight();
h = DontAskAgainCheckbox->GetPreferredHeight();
y -= h;
DontAskAgainCheckbox->SetFrameGeometry(20, y, 190, h);
WidescreenCheckbox->SetFrameGeometry(GetWidth() - 170, y, 150, WidescreenCheckbox->GetPreferredHeight());
h = DisableAutoloadCheckbox->GetPreferredHeight();
y -= h;
DisableAutoloadCheckbox->SetFrameGeometry(20, y, 190, h);
BrightmapsCheckbox->SetFrameGeometry(GetWidth() - 170, y, 150, BrightmapsCheckbox->GetPreferredHeight());
h = FullscreenCheckbox->GetPreferredHeight();
y -= h;
FullscreenCheckbox->SetFrameGeometry(20, y, 190, h);
LightsCheckbox->SetFrameGeometry(GetWidth() - 170, y, 150, LightsCheckbox->GetPreferredHeight());
h = GeneralLabel->GetPreferredHeight();
y -= h;
GeneralLabel->SetFrameGeometry(20, y, 190, GeneralLabel->GetPreferredHeight());
ExtrasLabel->SetFrameGeometry(GetWidth() - 170, y, 150, ExtrasLabel->GetPreferredHeight());
listViewBottom = y - 10;
GamesList->SetFrameGeometry(20, listViewTop, GetWidth() - 40, std::max<double>(listViewBottom - listViewTop, 0));
}
LauncherWindowTab3::LauncherWindowTab3(Widget parent): Widget(nullptr)
{
Label = new TextLabel(this);
Choices = new Dropdown(this);
Popup = new PushButton(this);
Label->SetText("Oh my, even more widgets");
Popup->SetText("Click me.");
Choices->SetMaxDisplayItems(2);
Choices->AddItem("First");
Choices->AddItem("Second");
Choices->AddItem("Third");
Choices->AddItem("Fourth");
Choices->AddItem("Fifth");
Choices->AddItem("Sixth");
Choices->OnChanged = [this](int index) {
std::cout << "Selected " << index << ":" << Choices->GetItem(index) << std::endl;
};
Popup->OnClick = []{
std::cout << "TODO: open popup" << std::endl;
};
}
void LauncherWindowTab3::OnGeometryChanged()
{
double y = 0, h;
y += 10;
h = Label->GetPreferredHeight();
Label->SetFrameGeometry(20, y, GetWidth() - 40, h);
y += h + 10;
h = Choices->GetPreferredHeight();
Choices->SetFrameGeometry(20, y, Choices->GetPreferredWidth(), h);
y += h + 10;
h = Popup->GetPreferredHeight();
Popup->SetFrameGeometry(20, y, 120, h);
y += h;
}
// ************************************************************
// Shared code
// ************************************************************
std::vector<SingleFontData> LoadWidgetFontData(const std::string& name)
{
@ -178,9 +302,22 @@ enum class Backend {
Default, Win32, SDL2, X11, Wayland
};
int example(Backend backend = Backend::Default)
enum class Theme {
Default, Light, Dark
};
int example(
Backend backend = Backend::Default,
Theme theme = Theme::Default
)
{
WidgetTheme::SetTheme(std::make_unique<DarkWidgetTheme>());
// just for testing themes
switch (theme)
{
case Theme::Default: WidgetTheme::SetTheme(std::make_unique<DarkWidgetTheme>()); break;
case Theme::Dark: WidgetTheme::SetTheme(std::make_unique<DarkWidgetTheme>()); break;
case Theme::Light: WidgetTheme::SetTheme(std::make_unique<LightWidgetTheme>()); break;
}
// just for testing backends
switch (backend)
@ -192,38 +329,19 @@ int example(Backend backend = Backend::Default)
case Backend::Wayland: DisplayBackend::Set(DisplayBackend::TryCreateWayland()); break;
}
#if 1
auto launcher = new LauncherWindow();
launcher->SetFrameGeometry(100.0, 100.0, 615.0, 668.0);
launcher->Show();
#else
auto mainwindow = new MainWindow();
auto textedit = new TextEdit(mainwindow);
textedit->SetText(R"(
#version 460
in vec4 AttrPos;
in vec4 AttrColor;
out vec4 Color;
void main()
{
gl_Position = AttrPos;
Color = AttrColor;
}
)");
mainwindow->SetWindowTitle("ZWidget Example");
mainwindow->SetFrameGeometry(100.0, 100.0, 1700.0, 900.0);
mainwindow->SetCentralWidget(textedit);
textedit->SetFocus();
mainwindow->Show();
#endif
DisplayWindow::RunLoop();
return 0;
}
// ************************************************************
// Platform-specific code
// ************************************************************
#ifdef WIN32
#include <Windows.h>
@ -305,18 +423,25 @@ static std::vector<uint8_t> ReadAllBytes(const std::string& filename)
int main(int argc, const char** argv)
{
std::string backendStr = argc > 1? argv[1]: "";
std::transform(backendStr.begin(), backendStr.end(), backendStr.begin(),
[](unsigned char c){ return std::tolower(c); });
Backend backend = Backend::Default;
Theme theme = Theme::Default;
if (backendStr == "sdl2") backend = Backend::SDL2;
if (backendStr == "x11") backend = Backend::X11;
if (backendStr == "wayland") backend = Backend::Wayland;
if (backendStr == "win32") backend = Backend::Win32; // lol
for (auto i = 1; i < argc; i++)
{
std::string s = argv[i];
std::transform(s.begin(), s.end(), s.begin(),
[](unsigned char c){ return std::tolower(c); });
example(backend);
if (s == "light") { theme = Theme::Light; continue; }
if (s == "dark") { theme = Theme::Dark; continue; }
if (s == "sdl2") { backend = Backend::SDL2; continue; }
if (s == "x11") { backend = Backend::X11; continue; }
if (s == "wayland") { backend = Backend::Wayland; continue; }
if (s == "win32") { backend = Backend::Win32; continue; } // lol
}
example(backend, theme);
}
#endif

View file

@ -260,7 +260,7 @@ int decodePNG(std::vector<unsigned char>& out_image, unsigned long& image_width,
readPngHeader(&in[0], size); if(error) return;
size_t pos = 33; //first byte of the first chunk after the header
std::vector<unsigned char> idat; //the data from idat chunks
bool IEND = false, known_type = true;
bool IEND = false/*, known_type = true*/;
info.key_defined = false;
while(!IEND) //loop through the chunks, ignoring unknown chunks and stopping at IEND chunk. IDAT data is put at the start of the in buffer
{
@ -312,7 +312,7 @@ int decodePNG(std::vector<unsigned char>& out_image, unsigned long& image_width,
{
if(!(in[pos + 0] & 32)) { error = 69; return; } //error: unknown critical chunk (5th bit of first byte of chunk type is 0)
pos += (chunkLength + 4); //skip 4 letters and uninterpreted data of unimplemented chunk
known_type = false;
//known_type = false;
}
pos += 4; //step over CRC (which is ignored)
}