- Rewrite win32 game tick timer backend to use performance counters and only calculate values once per frame

This commit is contained in:
Magnus Norddahl 2017-11-10 22:26:59 +01:00
commit 28401cd674
2 changed files with 92 additions and 298 deletions

View file

@ -1947,8 +1947,6 @@ void TryRunTics (void)
if (debugfile) fprintf (debugfile, "run tic %d\n", gametic);
C_Ticker ();
M_Ticker ();
I_GetTime (true);
I_SetFrameTime();
G_Ticker();
gametic++;