- Reorganized A_SpawnParticle parameters.
- Decorate order is now color, x/y/zoff, velx/y/z, lifetime, angle, flags, size, startalphaf, fadestepf, accelx/y/z. - ACS order is now color, xyz offset, xyz velocity, lifetime, fullbright, size, startalpha, fadestep, xyz accel
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841c7b275e
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3 changed files with 27 additions and 27 deletions
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@ -5993,17 +5993,17 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
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case ACSF_SpawnParticle:
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{
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fixed_t x = args[0];
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fixed_t y = args[1];
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fixed_t z = args[2];
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fixed_t xvel = args[3];
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fixed_t yvel = args[4];
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fixed_t zvel = args[5];
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PalEntry color = args[6];
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PalEntry color = args[0];
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fixed_t x = args[1];
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fixed_t y = args[2];
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fixed_t z = args[3];
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fixed_t xvel = args[4];
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fixed_t yvel = args[5];
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fixed_t zvel = args[6];
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int lifetime = args[7];
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bool fullbright = argCount > 8 ? !!args[8] : false;
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int startalpha = argCount > 9 ? args[9] : 0xFF; // Byte trans
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int size = argCount > 10 ? args[10] : 1;
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int size = argCount > 9 ? args[9] : 1;
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int startalpha = argCount > 10 ? args[10] : 0xFF; // Byte trans
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int fadestep = argCount > 11 ? args[11] : -1;
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fixed_t accelx = argCount > 12 ? args[12] : 0;
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fixed_t accely = argCount > 13 ? args[13] : 0;
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