- split gl_texture_hqresize into two variables - one for mode, one for multiplier.
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7 changed files with 178 additions and 162 deletions
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@ -78,7 +78,7 @@ namespace
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}
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void R_ShowCurrentScaling();
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CUSTOM_CVAR(Float, vid_scalefactor, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Float, vid_scalefactor, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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setsizeneeded = true;
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if (self < 0.05 || self > 2.0)
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