- got rid of all default parameter redundancies.
- scriptified a few more functions.
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26 changed files with 184 additions and 252 deletions
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@ -1626,7 +1626,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_PlayerScream)
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SkullPop)
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_CLASS_OPT(spawntype, APlayerChunk) { spawntype = NULL; }
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PARAM_CLASS_DEF(spawntype, APlayerChunk);
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APlayerPawn *mo;
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player_t *player;
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