- Fixed GCC and Clang compilation errors.
This commit is contained in:
parent
6ffb5fa164
commit
28ac65b25b
3 changed files with 7 additions and 4 deletions
|
|
@ -1086,7 +1086,7 @@ CCMD(currentpos)
|
|||
if(mo)
|
||||
{
|
||||
Printf("Current player position: (%1.3f,%1.3f,%1.3f), angle: %1.3f, floorheight: %1.3f, sector:%d, lightlevel: %d\n",
|
||||
mo->X(), mo->Y(), mo->Z(), mo->Angles.Yaw, mo->floorz, mo->Sector->sectornum, mo->Sector->lightlevel);
|
||||
mo->X(), mo->Y(), mo->Z(), mo->Angles.Yaw.Normalized360().Degrees, mo->floorz, mo->Sector->sectornum, mo->Sector->lightlevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue