Hooked up LLVM wall drawers
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afab45674b
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9 changed files with 411 additions and 48 deletions
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@ -404,6 +404,219 @@ public:
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/////////////////////////////////////////////////////////////////////////////
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class DrawWall4LLVMCommand : public DrawerCommand
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{
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protected:
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DrawWallArgs args;
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WorkerThreadData ThreadData(DrawerThread *thread)
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{
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WorkerThreadData d;
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d.core = thread->core;
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d.num_cores = thread->num_cores;
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d.pass_start_y = thread->pass_start_y;
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d.pass_end_y = thread->pass_end_y;
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return d;
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}
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public:
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DrawWall4LLVMCommand()
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{
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args.dest = (uint32_t*)dc_dest;
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args.dest_y = _dest_y;
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args.count = dc_count;
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args.pitch = dc_pitch;
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args.light_red = dc_shade_constants.light_red;
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args.light_green = dc_shade_constants.light_green;
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args.light_blue = dc_shade_constants.light_blue;
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args.light_alpha = dc_shade_constants.light_alpha;
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args.fade_red = dc_shade_constants.fade_red;
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args.fade_green = dc_shade_constants.fade_green;
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args.fade_blue = dc_shade_constants.fade_blue;
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args.fade_alpha = dc_shade_constants.fade_alpha;
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args.desaturate = dc_shade_constants.desaturate;
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for (int i = 0; i < 4; i++)
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{
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args.texturefrac[i] = vplce[i];
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args.iscale[i] = vince[i];
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args.texturefracx[i] = buftexturefracx[i];
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args.textureheight[i] = bufheight[i];
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args.source[i] = (const uint32_t *)bufplce[i];
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args.source2[i] = (const uint32_t *)bufplce2[i];
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args.light[i] = LightBgra::calc_light_multiplier(palookuplight[i]);
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}
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args.srcalpha = dc_srcalpha >> (FRACBITS - 8);
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args.destalpha = dc_destalpha >> (FRACBITS - 8);
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args.flags = 0;
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if (dc_shade_constants.simple_shade)
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args.flags |= DrawWallArgs::simple_shade;
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if (args.source2[0] == nullptr)
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args.flags |= DrawWallArgs::nearest_filter;
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}
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->vlinec4(&args, &d);
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}
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};
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class DrawWallMasked4LLVMCommand : public DrawWall4LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->mvlinec4(&args, &d);
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}
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};
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class DrawWallAdd4LLVMCommand : public DrawWall4LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->tmvline4_add(&args, &d);
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}
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};
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class DrawWallAddClamp4LLVMCommand : public DrawWall4LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->tmvline4_addclamp(&args, &d);
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}
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};
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class DrawWallSubClamp4LLVMCommand : public DrawWall4LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->tmvline4_subclamp(&args, &d);
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}
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};
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class DrawWallRevSubClamp4LLVMCommand : public DrawWall4LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->tmvline4_revsubclamp(&args, &d);
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}
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};
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class DrawWall1LLVMCommand : public DrawerCommand
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{
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protected:
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DrawWallArgs args;
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WorkerThreadData ThreadData(DrawerThread *thread)
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{
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WorkerThreadData d;
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d.core = thread->core;
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d.num_cores = thread->num_cores;
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d.pass_start_y = thread->pass_start_y;
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d.pass_end_y = thread->pass_end_y;
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return d;
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}
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public:
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DrawWall1LLVMCommand()
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{
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args.dest = (uint32_t*)dc_dest;
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args.dest_y = _dest_y;
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args.pitch = dc_pitch;
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args.count = dc_count;
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args.texturefrac[0] = dc_texturefrac;
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args.texturefracx[0] = dc_texturefracx;
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args.iscale[0] = dc_iscale;
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args.textureheight[0] = dc_textureheight;
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args.source[0] = (const uint32 *)dc_source;
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args.source2[0] = (const uint32 *)dc_source2;
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args.light[0] = LightBgra::calc_light_multiplier(dc_light);
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args.light_red = dc_shade_constants.light_red;
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args.light_green = dc_shade_constants.light_green;
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args.light_blue = dc_shade_constants.light_blue;
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args.light_alpha = dc_shade_constants.light_alpha;
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args.fade_red = dc_shade_constants.fade_red;
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args.fade_green = dc_shade_constants.fade_green;
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args.fade_blue = dc_shade_constants.fade_blue;
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args.fade_alpha = dc_shade_constants.fade_alpha;
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args.desaturate = dc_shade_constants.desaturate;
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args.srcalpha = dc_srcalpha >> (FRACBITS - 8);
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args.destalpha = dc_destalpha >> (FRACBITS - 8);
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args.flags = 0;
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if (dc_shade_constants.simple_shade)
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args.flags |= DrawWallArgs::simple_shade;
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if (args.source2[0] == nullptr)
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args.flags |= DrawWallArgs::nearest_filter;
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}
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->vlinec1(&args, &d);
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}
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};
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class DrawWallMasked1LLVMCommand : public DrawWall1LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->mvlinec1(&args, &d);
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}
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};
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class DrawWallAdd1LLVMCommand : public DrawWall1LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->tmvline1_add(&args, &d);
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}
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};
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class DrawWallAddClamp1LLVMCommand : public DrawWall1LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->tmvline1_addclamp(&args, &d);
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}
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};
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class DrawWallSubClamp1LLVMCommand : public DrawWall1LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->tmvline1_subclamp(&args, &d);
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}
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};
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class DrawWallRevSubClamp1LLVMCommand : public DrawWall1LLVMCommand
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{
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public:
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void Execute(DrawerThread *thread) override
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{
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WorkerThreadData d = ThreadData(thread);
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LLVMDrawers::Instance()->tmvline1_revsubclamp(&args, &d);
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}
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};
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/////////////////////////////////////////////////////////////////////////////
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class DrawerColumnCommand : public DrawerCommand
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{
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public:
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@ -2901,7 +3114,11 @@ void R_DrawSlab_rgba(int dx, fixed_t v, int dy, fixed_t vi, const BYTE *vptr, BY
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DWORD vlinec1_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWall1LLVMCommand>();
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#else
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DrawerCommandQueue::QueueCommand<Vlinec1RGBACommand>();
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#endif
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return dc_texturefrac + dc_count * dc_iscale;
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}
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@ -2920,72 +3137,116 @@ void queue_wallcommand()
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void vlinec4_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWall4LLVMCommand>();
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#else
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queue_wallcommand<Vlinec4NearestSimpleRGBACommand, Vlinec4NearestRGBACommand, Vlinec4LinearSimpleRGBACommand, Vlinec4LinearRGBACommand>();
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#endif
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for (int i = 0; i < 4; i++)
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vplce[i] += vince[i] * dc_count;
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}
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DWORD mvlinec1_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallMasked1LLVMCommand>();
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#else
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DrawerCommandQueue::QueueCommand<Mvlinec1RGBACommand>();
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#endif
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return dc_texturefrac + dc_count * dc_iscale;
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}
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void mvlinec4_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallMasked4LLVMCommand>();
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#else
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queue_wallcommand<Mvlinec4NearestSimpleRGBACommand, Mvlinec4NearestRGBACommand, Mvlinec4LinearSimpleRGBACommand, Mvlinec4LinearRGBACommand>();
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#endif
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for (int i = 0; i < 4; i++)
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vplce[i] += vince[i] * dc_count;
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}
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fixed_t tmvline1_add_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallAdd1LLVMCommand>();
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#else
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DrawerCommandQueue::QueueCommand<Tmvline1AddRGBACommand>();
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#endif
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return dc_texturefrac + dc_count * dc_iscale;
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}
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void tmvline4_add_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallAdd4LLVMCommand>();
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#else
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queue_wallcommand<Tmvline4AddNearestSimpleRGBACommand, Tmvline4AddNearestRGBACommand, Tmvline4AddLinearSimpleRGBACommand, Tmvline4AddLinearRGBACommand>();
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#endif
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for (int i = 0; i < 4; i++)
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vplce[i] += vince[i] * dc_count;
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}
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fixed_t tmvline1_addclamp_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallAddClamp1LLVMCommand>();
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#else
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DrawerCommandQueue::QueueCommand<Tmvline1AddClampRGBACommand>();
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#endif
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return dc_texturefrac + dc_count * dc_iscale;
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}
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void tmvline4_addclamp_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallAddClamp4LLVMCommand>();
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#else
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queue_wallcommand<Tmvline4AddClampNearestSimpleRGBACommand, Tmvline4AddClampNearestRGBACommand, Tmvline4AddClampLinearSimpleRGBACommand, Tmvline4AddClampLinearRGBACommand>();
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#endif
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for (int i = 0; i < 4; i++)
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vplce[i] += vince[i] * dc_count;
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}
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fixed_t tmvline1_subclamp_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallSubClamp1LLVMCommand>();
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#else
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DrawerCommandQueue::QueueCommand<Tmvline1SubClampRGBACommand>();
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#endif
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return dc_texturefrac + dc_count * dc_iscale;
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}
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void tmvline4_subclamp_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallSubClamp4LLVMCommand>();
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#else
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queue_wallcommand<Tmvline4SubClampNearestSimpleRGBACommand, Tmvline4SubClampNearestRGBACommand, Tmvline4SubClampLinearSimpleRGBACommand, Tmvline4SubClampLinearRGBACommand>();
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#endif
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for (int i = 0; i < 4; i++)
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vplce[i] += vince[i] * dc_count;
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}
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fixed_t tmvline1_revsubclamp_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallRevSubClamp1LLVMCommand>();
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#else
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DrawerCommandQueue::QueueCommand<Tmvline1RevSubClampRGBACommand>();
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#endif
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return dc_texturefrac + dc_count * dc_iscale;
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}
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void tmvline4_revsubclamp_rgba()
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{
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#if !defined(NO_LLVM)
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DrawerCommandQueue::QueueCommand<DrawWallRevSubClamp4LLVMCommand>();
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#else
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queue_wallcommand<Tmvline4RevSubClampNearestSimpleRGBACommand, Tmvline4RevSubClampNearestRGBACommand, Tmvline4RevSubClampLinearSimpleRGBACommand, Tmvline4RevSubClampLinearRGBACommand>();
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#endif
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for (int i = 0; i < 4; i++)
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vplce[i] += vince[i] * dc_count;
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}
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