Change the folder structure of the vulkan backend to better reflect what is going on

This commit is contained in:
Magnus Norddahl 2023-04-16 16:39:15 +02:00
commit 295eb252ab
37 changed files with 119 additions and 110 deletions

View file

@ -51,7 +51,7 @@
#include "printf.h"
#ifdef HAVE_VULKAN
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/vk_renderdevice.h"
#endif
bool I_CreateVulkanSurface(VkInstance instance, VkSurfaceKHR *surface);

View file

@ -47,7 +47,7 @@
#include "hardware.h"
#ifdef HAVE_VULKAN
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/vk_renderdevice.h"
#include <zvulkan/vulkaninstance.h>
#include <zvulkan/vulkansurface.h>
#include <zvulkan/vulkandevice.h>

View file

@ -2,7 +2,7 @@
#include "win32basevideo.h"
#include "c_cvars.h"
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/vk_renderdevice.h"
#include <zvulkan/vulkansurface.h>
#include <zvulkan/vulkanbuilders.h>