Change the folder structure of the vulkan backend to better reflect what is going on
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4638cc44d2
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37 changed files with 119 additions and 110 deletions
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@ -22,9 +22,9 @@
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#include "vk_ppshader.h"
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#include "vk_shader.h"
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#include "vulkan/system/vk_renderdevice.h"
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#include "zvulkan/vulkanbuilders.h"
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#include "vulkan/system/vk_commandbuffer.h"
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#include "vulkan/vk_renderdevice.h"
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#include "vulkan/commands/vk_commandbuffer.h"
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#include <zvulkan/vulkanbuilders.h>
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#include "filesystem.h"
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VkPPShader::VkPPShader(VulkanRenderDevice* fb, PPShader *shader) : fb(fb)
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@ -22,8 +22,8 @@
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#include "vk_shader.h"
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#include "vk_ppshader.h"
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#include "zvulkan/vulkanbuilders.h"
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#include "vulkan/system/vk_renderdevice.h"
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#include "vulkan/vk_renderdevice.h"
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#include <zvulkan/vulkanbuilders.h>
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#include "hw_shaderpatcher.h"
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#include "filesystem.h"
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#include "engineerrors.h"
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