- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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41 changed files with 57 additions and 70 deletions
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@ -347,7 +347,6 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(RF, DONTINTERPOLATE, AActor, renderflags),
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DEFINE_FLAG(RF, SPRITEFLIP, AActor, renderflags),
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DEFINE_FLAG(RF, ZDOOMTRANS, AActor, renderflags),
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DEFINE_FLAG(RF, ZDOOMADD, AActor, renderflags),
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// Bounce flags
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DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),
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