Fixed PredictionActor size and typo
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2 changed files with 2 additions and 2 deletions
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@ -85,7 +85,7 @@ struct PredictPos
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static int PredictionLerptics;
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static player_t PredictionPlayerBackup;
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static BYTE PredictionActorBackup[sizeof(AActor)];
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static BYTE PredictionActorBackup[sizeof(APlayerPawn)];
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static TArray<sector_t *> PredictionTouchingSectorsBackup;
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static TArray<AActor *> PredictionSectorListBackup;
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static TArray<msecnode_t *> PredictionSector_sprev_Backup;
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