- Fixed: The sign in Eternall.wad, map25 on line 2236 rendered at the wrong height because Doom

ignored the Y locations of patches drawn on two-sided midtextures and always drew them at the
  top of the texture. Added a compatibility flag.

SVN r3205 (trunk)
This commit is contained in:
Randy Heit 2011-05-13 03:29:48 +00:00
commit 29e486495b
10 changed files with 43 additions and 8 deletions

View file

@ -546,7 +546,7 @@ CUSTOM_CVAR(Int, compatmode, 0, CVAR_ARCHIVE|CVAR_NOINITCALL)
v = COMPATF_SHORTTEX|COMPATF_STAIRINDEX|COMPATF_USEBLOCKING|COMPATF_NODOORLIGHT|COMPATF_SPRITESORT|
COMPATF_TRACE|COMPATF_MISSILECLIP|COMPATF_SOUNDTARGET|COMPATF_NO_PASSMOBJ|COMPATF_LIMITPAIN|
COMPATF_DEHHEALTH|COMPATF_INVISIBILITY|COMPATF_CROSSDROPOFF|COMPATF_CORPSEGIBS|COMPATF_HITSCAN|
COMPATF_WALLRUN|COMPATF_NOTOSSDROPS|COMPATF_LIGHT;
COMPATF_WALLRUN|COMPATF_NOTOSSDROPS|COMPATF_LIGHT|COMPATF_MASKEDMIDTEX;
break;
case 3: // Boom compat mode
@ -602,6 +602,7 @@ CVAR (Flag, compat_spritesort, compatflags,COMPATF_SPRITESORT);
CVAR (Flag, compat_hitscan, compatflags,COMPATF_HITSCAN);
CVAR (Flag, compat_light, compatflags,COMPATF_LIGHT);
CVAR (Flag, compat_polyobj, compatflags,COMPATF_POLYOBJ);
CVAR (Flag, compat_maskedmidtex,compatflags,COMPATF_MASKEDMIDTEX);
//==========================================================================
//