- Fixed: The sign in Eternall.wad, map25 on line 2236 rendered at the wrong height because Doom
ignored the Y locations of patches drawn on two-sided midtextures and always drew them at the top of the texture. Added a compatibility flag. SVN r3205 (trunk)
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parent
4264b05e79
commit
29e486495b
10 changed files with 43 additions and 8 deletions
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@ -546,7 +546,7 @@ CUSTOM_CVAR(Int, compatmode, 0, CVAR_ARCHIVE|CVAR_NOINITCALL)
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v = COMPATF_SHORTTEX|COMPATF_STAIRINDEX|COMPATF_USEBLOCKING|COMPATF_NODOORLIGHT|COMPATF_SPRITESORT|
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COMPATF_TRACE|COMPATF_MISSILECLIP|COMPATF_SOUNDTARGET|COMPATF_NO_PASSMOBJ|COMPATF_LIMITPAIN|
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COMPATF_DEHHEALTH|COMPATF_INVISIBILITY|COMPATF_CROSSDROPOFF|COMPATF_CORPSEGIBS|COMPATF_HITSCAN|
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COMPATF_WALLRUN|COMPATF_NOTOSSDROPS|COMPATF_LIGHT;
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COMPATF_WALLRUN|COMPATF_NOTOSSDROPS|COMPATF_LIGHT|COMPATF_MASKEDMIDTEX;
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break;
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case 3: // Boom compat mode
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@ -602,6 +602,7 @@ CVAR (Flag, compat_spritesort, compatflags,COMPATF_SPRITESORT);
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CVAR (Flag, compat_hitscan, compatflags,COMPATF_HITSCAN);
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CVAR (Flag, compat_light, compatflags,COMPATF_LIGHT);
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CVAR (Flag, compat_polyobj, compatflags,COMPATF_POLYOBJ);
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CVAR (Flag, compat_maskedmidtex,compatflags,COMPATF_MASKEDMIDTEX);
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//==========================================================================
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//
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