- Fixed: The sign in Eternall.wad, map25 on line 2236 rendered at the wrong height because Doom
ignored the Y locations of patches drawn on two-sided midtextures and always drew them at the top of the texture. Added a compatibility flag. SVN r3205 (trunk)
This commit is contained in:
parent
4264b05e79
commit
29e486495b
10 changed files with 43 additions and 8 deletions
|
|
@ -547,6 +547,11 @@ FTexture *FTexture::GetRedirect(bool wantwarped)
|
|||
return this;
|
||||
}
|
||||
|
||||
FTexture *FTexture::GetRawTexture()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
void FTexture::SetScaledSize(int fitwidth, int fitheight)
|
||||
{
|
||||
xScale = FLOAT2FIXED(float(Width) / fitwidth);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue