- removed native option menu controls. Note that this commit will not compile!

This commit is contained in:
Christoph Oelckers 2017-02-11 21:28:48 +01:00
commit 2a5b26c27c
12 changed files with 229 additions and 1724 deletions

View file

@ -2523,7 +2523,10 @@ void D_DoomMain (void)
// Create replacements for dehacked pickups
FinishDehPatch();
if (!batchrun) Printf("M_Init: Init menus.\n");
M_Init();
// clean up the compiler symbols which are not needed any longer.
RemoveUnusedSymbols();
@ -2541,9 +2544,6 @@ void D_DoomMain (void)
bglobal.spawn_tries = 0;
bglobal.wanted_botnum = bglobal.getspawned.Size();
if (!batchrun) Printf ("M_Init: Init menus.\n");
M_Init ();
if (!batchrun) Printf ("P_Init: Init Playloop state.\n");
StartScreen->LoadingStatus ("Init game engine", 0x3f);
AM_StaticInit();