Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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d976ce92e2
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356 changed files with 3 additions and 1727 deletions
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@ -30,14 +30,11 @@
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#include "doomdef.h"
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#include "templates.h"
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#include "g_level.h"
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#include "doomdef.h"
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#include "st_stuff.h"
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#include "p_local.h"
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#include "p_lnspec.h"
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#include "w_wad.h"
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#include "a_sharedglobal.h"
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#include "statnums.h"
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#include "r_data/r_translate.h"
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#include "d_event.h"
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#include "gi.h"
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#include "p_setup.h"
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@ -50,19 +47,10 @@
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#include "p_blockmap.h"
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#include "m_cheat.h"
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#include "i_system.h"
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#include "c_dispatch.h"
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#include "colormatcher.h"
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#include "d_netinf.h"
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// Needs access to LFB.
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#include "v_video.h"
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#include "v_palette.h"
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#include "v_text.h"
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// State.
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#include "doomstat.h"
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#include "r_state.h"
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#include "r_utility.h"
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@ -72,7 +60,6 @@
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#include "am_map.h"
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#include "po_man.h"
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#include "a_keys.h"
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#include "r_data/colormaps.h"
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#include "g_levellocals.h"
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#include "actorinlines.h"
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