Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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d976ce92e2
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356 changed files with 3 additions and 1727 deletions
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@ -38,16 +38,13 @@
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#ifdef HAVE_FPU_CONTROL
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#include <fpu_control.h>
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#endif
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#include <float.h>
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#if defined(__unix__) || defined(__APPLE__)
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#include <unistd.h>
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#endif
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#include <time.h>
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#include <math.h>
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#include <assert.h>
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#include <sys/stat.h>
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#include "doomerrors.h"
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@ -67,7 +64,6 @@
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#include "menu/menu.h"
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#include "c_console.h"
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#include "c_dispatch.h"
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#include "i_system.h"
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#include "i_sound.h"
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#include "i_video.h"
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#include "g_game.h"
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@ -81,40 +77,29 @@
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#include "d_main.h"
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#include "d_dehacked.h"
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#include "cmdlib.h"
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#include "s_sound.h"
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#include "m_swap.h"
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#include "v_text.h"
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#include "gi.h"
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#include "b_bot.h" //Added by MC:
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#include "stats.h"
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#include "gameconfigfile.h"
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#include "sbar.h"
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#include "decallib.h"
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#include "version.h"
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#include "v_text.h"
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#include "st_start.h"
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#include "templates.h"
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#include "teaminfo.h"
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#include "hardware.h"
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#include "sbarinfo.h"
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#include "d_net.h"
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#include "g_level.h"
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#include "d_event.h"
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#include "d_netinf.h"
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#include "v_palette.h"
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#include "m_cheat.h"
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#include "compatibility.h"
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#include "m_joy.h"
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#include "sc_man.h"
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#include "po_man.h"
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#include "resourcefiles/resourcefile.h"
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#include "r_renderer.h"
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#include "p_local.h"
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#include "autosegs.h"
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#include "fragglescript/t_fs.h"
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#include "g_levellocals.h"
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#include "events.h"
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#include "r_utility.h"
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#include "vm.h"
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#include "types.h"
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#include "r_data/r_vanillatrans.h"
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