Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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356 changed files with 3 additions and 1727 deletions
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@ -33,11 +33,8 @@
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#include "gl/renderer/gl_renderstate.h"
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#include "gl/shaders/gl_shader.h"
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#include "gl/scene/gl_portal.h"
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#include "c_dispatch.h"
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#include "p_local.h"
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#include "g_level.h"
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#include "r_sky.h"
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#include "g_levellocals.h"
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// externally settable lighting properties
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static float distfogtable[2][256]; // light to fog conversion table for black fog
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