Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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d976ce92e2
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356 changed files with 3 additions and 1727 deletions
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@ -27,13 +27,9 @@
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#include "gl/system/gl_system.h"
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#include "files.h"
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#include "m_swap.h"
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#include "v_video.h"
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#include "r_data/r_translate.h"
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#include "m_png.h"
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#include "m_crc32.h"
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#include "w_wad.h"
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#include "vectors.h"
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#include "doomstat.h"
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#include "i_time.h"
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#include "p_effect.h"
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@ -52,8 +48,6 @@
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#include "gl/scene/gl_drawinfo.h"
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#include "gl/scene/gl_scenedrawer.h"
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#include "gl/scene/gl_swscene.h"
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#include "gl/scene/gl_portal.h"
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#include "gl/shaders/gl_shader.h"
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#include "gl/shaders/gl_ambientshader.h"
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#include "gl/shaders/gl_bloomshader.h"
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#include "gl/shaders/gl_blurshader.h"
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@ -64,13 +58,9 @@
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#include "gl/shaders/gl_presentshader.h"
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#include "gl/shaders/gl_present3dRowshader.h"
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#include "gl/shaders/gl_shadowmapshader.h"
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#include "gl/shaders/gl_postprocessshader.h"
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#include "gl/shaders/gl_postprocessshaderinstance.h"
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#include "gl/stereo3d/gl_stereo3d.h"
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#include "gl/textures/gl_material.h"
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#include "gl/textures/gl_samplers.h"
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#include "gl/utility/gl_clock.h"
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#include "gl/models/gl_models.h"
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#include "gl/dynlights/gl_lightbuffer.h"
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#include "r_videoscale.h"
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