Removed all superfluous #include's

Automatically optimized by CLion IDE with manual corrections
This commit is contained in:
alexey.lysiuk 2018-04-24 14:30:35 +03:00
commit 2ae8d39441
356 changed files with 3 additions and 1727 deletions

View file

@ -37,24 +37,18 @@
#include "c_dispatch.h"
#include "d_gui.h"
#include "d_player.h"
#include "g_level.h"
#include "c_console.h"
#include "c_bind.h"
#include "s_sound.h"
#include "p_tick.h"
#include "g_game.h"
#include "c_cvars.h"
#include "d_event.h"
#include "v_video.h"
#include "hu_stuff.h"
#include "gi.h"
#include "v_palette.h"
#include "g_input.h"
#include "gameconfigfile.h"
#include "gstrings.h"
#include "r_utility.h"
#include "menu/menu.h"
#include "textures/textures.h"
#include "vm.h"
#include "events.h"
#include "gl/renderer/gl_renderer.h" // for menu blur