Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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356 changed files with 3 additions and 1727 deletions
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@ -38,24 +38,14 @@
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#include "p_local.h"
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#include "p_maputl.h"
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#include "d_player.h"
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#include "m_bbox.h"
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#include "p_lnspec.h"
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#include "s_sound.h"
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#include "g_game.h"
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#include "doomstat.h"
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#include "r_state.h"
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#include "c_cvars.h"
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#include "p_enemy.h"
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#include "a_sharedglobal.h"
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#include "d_dehacked.h"
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#include "g_level.h"
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#include "r_utility.h"
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#include "p_blockmap.h"
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#include "r_data/r_translate.h"
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#include "teaminfo.h"
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#include "p_spec.h"
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#include "p_checkposition.h"
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#include "math/cmath.h"
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#include "g_levellocals.h"
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#include "vm.h"
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#include "actorinlines.h"
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