Removed all superfluous #include's

Automatically optimized by CLion IDE with manual corrections
This commit is contained in:
alexey.lysiuk 2018-04-24 14:30:35 +03:00
commit 2ae8d39441
356 changed files with 3 additions and 1727 deletions

View file

@ -38,24 +38,14 @@
#include "p_local.h"
#include "p_maputl.h"
#include "d_player.h"
#include "m_bbox.h"
#include "p_lnspec.h"
#include "s_sound.h"
#include "g_game.h"
#include "doomstat.h"
#include "r_state.h"
#include "c_cvars.h"
#include "p_enemy.h"
#include "a_sharedglobal.h"
#include "d_dehacked.h"
#include "g_level.h"
#include "r_utility.h"
#include "p_blockmap.h"
#include "r_data/r_translate.h"
#include "teaminfo.h"
#include "p_spec.h"
#include "p_checkposition.h"
#include "math/cmath.h"
#include "g_levellocals.h"
#include "vm.h"
#include "actorinlines.h"