Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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d976ce92e2
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356 changed files with 3 additions and 1727 deletions
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@ -67,15 +67,10 @@
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#include "p_lnspec.h"
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#include "p_effect.h"
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#include "p_terrain.h"
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#include "st_stuff.h"
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#include "hu_stuff.h"
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#include "s_sound.h"
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#include "doomstat.h"
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#include "v_video.h"
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#include "c_cvars.h"
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#include "c_dispatch.h"
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#include "b_bot.h" //Added by MC:
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#include "stats.h"
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#include "a_sharedglobal.h"
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#include "gi.h"
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#include "sbar.h"
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@ -86,15 +81,10 @@
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#include "p_conversation.h"
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#include "g_game.h"
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#include "teaminfo.h"
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#include "r_data/r_translate.h"
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#include "r_sky.h"
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#include "g_level.h"
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#include "d_event.h"
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#include "colormatcher.h"
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#include "v_palette.h"
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#include "p_enemy.h"
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#include "gstrings.h"
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#include "r_data/colormaps.h"
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#include "r_renderer.h"
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#include "po_man.h"
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#include "p_spec.h"
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@ -103,7 +93,6 @@
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#include "r_utility.h"
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#include "thingdef.h"
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#include "d_player.h"
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#include "vm.h"
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#include "g_levellocals.h"
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#include "a_morph.h"
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#include "events.h"
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