Removed all superfluous #include's

Automatically optimized by CLion IDE with manual corrections
This commit is contained in:
alexey.lysiuk 2018-04-24 14:30:35 +03:00
commit 2ae8d39441
356 changed files with 3 additions and 1727 deletions

View file

@ -64,28 +64,19 @@
#include "p_local.h"
#include "doomstat.h"
#include "s_sound.h"
#include "i_system.h"
#include "gi.h"
#include "m_random.h"
#include "p_pspr.h"
#include "p_enemy.h"
#include "s_sound.h"
#include "a_sharedglobal.h"
#include "a_keys.h"
#include "statnums.h"
#include "v_palette.h"
#include "v_video.h"
#include "w_wad.h"
#include "cmdlib.h"
#include "sbar.h"
#include "intermission/intermission.h"
#include "c_console.h"
#include "doomdef.h"
#include "c_dispatch.h"
#include "tarray.h"
#include "g_level.h"
#include "d_net.h"
#include "gstrings.h"
#include "serializer.h"
#include "r_renderer.h"
#include "d_player.h"
@ -96,7 +87,6 @@
#include "vm.h"
#include "g_levellocals.h"
#include "actorinlines.h"
#include "r_data/r_translate.h"
#include "p_acs.h"
#include "events.h"