Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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d976ce92e2
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356 changed files with 3 additions and 1727 deletions
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@ -41,38 +41,23 @@
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#include "g_level.h"
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#include "gstrings.h"
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#include "doomstat.h"
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#include "configfile.h"
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#include "c_dispatch.h"
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#include "c_console.h"
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#include "d_gui.h"
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#include "d_dehacked.h"
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#include "d_net.h"
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#include "g_game.h"
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#include "m_png.h"
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#include "m_misc.h"
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#include "doomerrors.h"
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#include "w_wad.h"
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#include "hu_stuff.h"
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#include "p_local.h"
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#include "m_png.h"
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#include "p_setup.h"
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#include "s_sound.h"
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#include "wi_stuff.h"
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#include "sc_man.h"
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#include "cmdlib.h"
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#include "p_terrain.h"
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#include "decallib.h"
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#include "autosegs.h"
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#include "i_cd.h"
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#include "stats.h"
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#include "a_sharedglobal.h"
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#include "v_text.h"
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#include "r_sky.h"
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#include "p_lnspec.h"
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#include "m_crc32.h"
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#include "serializer.h"
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#include "g_levellocals.h"
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#include "files.h"
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CVAR(Int, savestatistics, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(String, statfile, "zdoomstat.txt", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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