Removed all superfluous #include's

Automatically optimized by CLion IDE with manual corrections
This commit is contained in:
alexey.lysiuk 2018-04-24 14:30:35 +03:00
commit 2ae8d39441
356 changed files with 3 additions and 1727 deletions

View file

@ -46,16 +46,10 @@
#define INITGUID
#endif
#include <windows.h>
#include <mmsystem.h>
#include <dbt.h>
#include <dinput.h>
#include <malloc.h>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#ifdef _MSC_VER
#pragma warning(disable:4244)
#endif
@ -78,7 +72,6 @@
#include "c_dispatch.h"
#include "doomtype.h"
#include "doomdef.h"
#include "doomstat.h"
#include "m_argv.h"
@ -89,14 +82,9 @@
#include "d_main.h"
#include "d_gui.h"
#include "c_console.h"
#include "c_cvars.h"
#include "i_system.h"
#include "s_sound.h"
#include "m_misc.h"
#include "gameconfigfile.h"
#include "hardware.h"
#include "templates.h"
#include "cmdlib.h"
#include "d_event.h"
#include "v_text.h"
#include "version.h"