Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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d976ce92e2
commit
2ae8d39441
356 changed files with 3 additions and 1727 deletions
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@ -47,15 +47,11 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <io.h>
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#include <direct.h>
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#include <string.h>
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#include <process.h>
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#include <time.h>
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#include <stdarg.h>
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#include <sys/types.h>
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#include <sys/timeb.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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@ -65,17 +61,10 @@
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#include "hardware.h"
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#include "doomerrors.h"
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#include <math.h>
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#include "doomtype.h"
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#include "version.h"
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#include "doomdef.h"
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#include "cmdlib.h"
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#include "m_argv.h"
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#include "m_misc.h"
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#include "i_video.h"
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#include "i_sound.h"
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#include "i_music.h"
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#include "resource.h"
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#include "x86.h"
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#include "stats.h"
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@ -84,17 +73,13 @@
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#include "d_net.h"
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#include "g_game.h"
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#include "i_input.h"
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#include "i_system.h"
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#include "c_dispatch.h"
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#include "templates.h"
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#include "gameconfigfile.h"
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#include "v_font.h"
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#include "g_level.h"
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#include "doomstat.h"
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#include "v_palette.h"
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#include "stats.h"
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#include "textures/bitmap.h"
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#include "textures/textures.h"
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#include "optwin32.h"
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