- slightly improve sector portal handling in softpoly
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5 changed files with 15 additions and 3 deletions
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@ -50,6 +50,7 @@ void PolyDrawSectorPortal::Render(int portalDepth)
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PortalViewpoint.StencilValue = StencilValue;
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PortalViewpoint.PortalPlane = PolyClipPlane(0.0f, 0.0f, 0.0f, 1.0f);
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PortalViewpoint.PortalDepth = portalDepth;
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PortalViewpoint.PortalEnterSector = Portal->mDestination;
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PolyRenderer::Instance()->Scene.Render(&PortalViewpoint);
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