- implement 'defcvars'

# Conflicts:
#	src/d_main.cpp
This commit is contained in:
Rachael Alexanderson 2019-11-27 18:27:59 -05:00 committed by Christoph Oelckers
commit 2b05bfed68
2 changed files with 57 additions and 0 deletions

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@ -145,6 +145,7 @@ void DrawFullscreenSubtitle(const char *text);
void D_Cleanup();
void FreeSBarInfoScript();
void I_UpdateWindowTitle();
void C_GrabCVarDefaults ();
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
@ -2531,6 +2532,8 @@ static int D_DoomMain_Internal (void)
allwads.ShrinkToFit();
SetMapxxFlag();
C_GrabCVarDefaults(); //parse DEFCVARS
GameConfig->DoKeySetup(gameinfo.ConfigName);
// Now that wads are loaded, define mod-specific cvars.