- cleanup of GL renderer interface and improper header use in software renderer.
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14 changed files with 42 additions and 61 deletions
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@ -62,17 +62,6 @@ EXTERN_CVAR(Bool, gl_brightfog)
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EXTERN_CVAR(Bool, gl_lightadditivesurfaces)
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CUSTOM_CVAR(Float, maxviewpitch, 90.f, CVAR_ARCHIVE|CVAR_SERVERINFO)
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{
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if (self>90.f) self=90.f;
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else if (self<-90.f) self=-90.f;
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if (usergame)
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{
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// [SP] Update pitch limits to the netgame/gamesim.
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players[consoleplayer].SendPitchLimits();
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}
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}
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CUSTOM_CVAR(Bool, gl_notexturefill, false, 0)
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{
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glset.notexturefill = self;
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