- cleanup of GL renderer interface and improper header use in software renderer.

This commit is contained in:
Christoph Oelckers 2017-03-16 18:51:54 +01:00
commit 2b2c986bd0
14 changed files with 42 additions and 61 deletions

View file

@ -62,17 +62,6 @@ EXTERN_CVAR(Bool, gl_brightfog)
EXTERN_CVAR(Bool, gl_lightadditivesurfaces)
CUSTOM_CVAR(Float, maxviewpitch, 90.f, CVAR_ARCHIVE|CVAR_SERVERINFO)
{
if (self>90.f) self=90.f;
else if (self<-90.f) self=-90.f;
if (usergame)
{
// [SP] Update pitch limits to the netgame/gamesim.
players[consoleplayer].SendPitchLimits();
}
}
CUSTOM_CVAR(Bool, gl_notexturefill, false, 0)
{
glset.notexturefill = self;