Add menu option to enable dynamic lights (independent of the OpenGL setting so that you can have it on in OpenGL and off in Software)
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6 changed files with 111 additions and 89 deletions
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@ -53,6 +53,8 @@
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#include "r_draw_pal.h"
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#include "r_thread.h"
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CVAR(Bool, r_dynlights, 1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
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namespace swrenderer
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{
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// Needed by R_DrawFogBoundary (which probably shouldn't be part of this file)
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