- skip rendering when application is not active
Use vid_activeinbackground CVAR to override this behavior
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311259b0f5
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2be84dc636
11 changed files with 25 additions and 45 deletions
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@ -148,12 +148,6 @@ void OpenGLFrameBuffer::InitializeState()
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void OpenGLFrameBuffer::Update()
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{
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if (!CanUpdate())
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{
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GLRenderer->Flush();
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return;
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}
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DrawRateStuff();
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GLRenderer->Flush();
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