- refactoring of R_PointToAngle2 when used to calculate direction between two actors.

This commit is contained in:
Christoph Oelckers 2016-01-10 20:46:26 +01:00
commit 2c0f64cf9f
31 changed files with 92 additions and 115 deletions

View file

@ -79,7 +79,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_FlyBuzz)
return;
}
angle_t ang = R_PointToAngle2(self->x, self->y, targ->x, targ->y);
angle_t ang = self->AngleTo(targ);
self->angle = ang;
self->args[0]++;
ang >>= ANGLETOFINESHIFT;