- fixed: level.flags2 was not stored in savegames. Also bumped min. savegame
version and removed old compatibility handlings. SVN r1448 (trunk)
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5 changed files with 9 additions and 16 deletions
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@ -1400,6 +1400,7 @@ void G_SerializeLevel (FArchive &arc, bool hubLoad)
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int i = level.totaltime;
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arc << level.flags
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<< level.flags2
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<< level.fadeto
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<< level.found_secrets
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<< level.found_items
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