- fixed: level.flags2 was not stored in savegames. Also bumped min. savegame
version and removed old compatibility handlings. SVN r1448 (trunk)
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5 changed files with 9 additions and 16 deletions
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@ -2010,15 +2010,8 @@ static FArchive &operator<<(FArchive &arc, FSoundChan &chan)
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<< chan.StartTime
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<< chan.Rolloff.RolloffType
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<< chan.Rolloff.MinDistance
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<< chan.Rolloff.MaxDistance;
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if (SaveVersion >= 1416)
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{
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arc << chan.LimitRange;
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}
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else
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{
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chan.LimitRange = 256*256;
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<< chan.Rolloff.MaxDistance
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<< chan.LimitRange;
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}
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if (arc.IsLoading())
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