- Prefixed all names of CQ decorations with Chex after seeing some conflicts
with PWADs. - Removed Chex Quest actors that were just unaltered duplicates of Doom's. - Added detection for Chex Quest 3 IWAD. - Cleaned up M_QuitGame because the code was almost incomprehensible and I wanted to add CQ3's new quit messages. - Added Chex Quest obituaries and a few other messages from CQ3. - Fixed: drawbar improperly clipped images when not in the top left quadrant. SVN r1219 (trunk)
This commit is contained in:
parent
90e3bef2ab
commit
2c74e287a9
13 changed files with 224 additions and 115 deletions
32
src/gi.cpp
32
src/gi.cpp
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@ -294,6 +294,38 @@ gameinfo_t ChexGameInfo =
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MAKERGB(95,175,87),
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};
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gameinfo_t Chex3GameInfo =
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{
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GI_CHEX_QUEST,
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"TITLEPIC",
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"ENDPIC",
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"VICTORY2",
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"D_INTRO",
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5,
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0,
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200/35,
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"misc/chat2",
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"D_VICTOR",
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"ENDPIC01",
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"CREDIT",
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"CREDIT",
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"ENDPIC",
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{ { "HELP1", "CREDIT" } },
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"menu/quit1",
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2,
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"FLOOR7_2",
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&DoomBorder,
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0,
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GAME_Chex,
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100,
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"F_SKY1",
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24*FRACUNIT,
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"xlat/doom.txt",
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{ "mapinfo/chex.txt", NULL },
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MAKERGB(63,125,57),
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MAKERGB(95,175,87),
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};
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gameinfo_t RetailGameInfo =
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{
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GI_MENUHACK_RETAIL,
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