- make weapon sprite offsets floats.
This commit is contained in:
parent
1ff4bb419c
commit
2d2eeb49f0
9 changed files with 23 additions and 25 deletions
|
|
@ -1590,7 +1590,7 @@ void R_DrawPlayerSprites ()
|
|||
// [RH] Don't draw the targeter's crosshair if the player already has a crosshair set.
|
||||
if (psp->state && (i != ps_targetcenter || CrosshairImage == NULL))
|
||||
{
|
||||
R_DrawPSprite (psp, i, camera, psp->sx + ofsx, psp->sy + ofsy);
|
||||
R_DrawPSprite (psp, i, camera, FLOAT2FIXED(psp->sx) + ofsx, FLOAT2FIXED(psp->sy) + ofsy);
|
||||
}
|
||||
// [RH] Don't bob the targeter.
|
||||
if (i == ps_flash)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue