Make finishgame CCMD net-aware

This commit is contained in:
Randy Heit 2016-01-27 13:19:15 -06:00
commit 2d40874cfa
4 changed files with 10 additions and 3 deletions

View file

@ -164,7 +164,8 @@ enum EDemoCommand
DEM_RUNNAMEDSCRIPT, // 65 String: Script name, Byte: Arg count + Always flag; each arg is a 4-byte int
DEM_REVERTCAMERA, // 66
DEM_SETSLOTPNUM, // 67 Byte: player number, the rest is the same as DEM_SETSLOT
DEM_REMOVE, // 68
DEM_REMOVE, // 68
DEM_FINISHGAME, // 69
};
// The following are implemented by cht_DoCheat in m_cheat.cpp