- Added limit parameter to A_RailAttack and A_CustomRailgun.

This commit is contained in:
MajorCooke 2016-06-14 18:20:43 -05:00
commit 2d4eb8dde4
5 changed files with 16 additions and 4 deletions

View file

@ -1996,6 +1996,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RailAttack)
PARAM_CLASS_OPT (spawnclass, AActor){ spawnclass = NULL; }
PARAM_FLOAT_OPT (spawnofs_z) { spawnofs_z = 0; }
PARAM_INT_OPT (SpiralOffset) { SpiralOffset = 270; }
PARAM_INT_OPT (limit) { limit = 0; }
if (range == 0) range = 8192;
if (sparsity == 0) sparsity=1.0;
@ -2036,6 +2037,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RailAttack)
p.drift = driftspeed;
p.spawnclass = spawnclass;
p.SpiralOffset = SpiralOffset;
p.limit = limit;
P_RailAttack(&p);
return 0;
}
@ -2073,6 +2075,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CustomRailgun)
PARAM_CLASS_OPT (spawnclass, AActor){ spawnclass = NULL; }
PARAM_FLOAT_OPT (spawnofs_z) { spawnofs_z = 0; }
PARAM_INT_OPT (SpiralOffset) { SpiralOffset = 270; }
PARAM_INT_OPT (limit) { limit = 0; }
if (range == 0) range = 8192.;
if (sparsity == 0) sparsity = 1;
@ -2155,6 +2158,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CustomRailgun)
p.drift = driftspeed;
p.spawnclass = spawnclass;
p.SpiralOffset = SpiralOffset;
p.limit = 0;
P_RailAttack(&p);
self->SetXYZ(savedpos);