Merge branch 'master' into gonesolong
Conflicts: src/CMakeLists.txt src/actor.h src/g_heretic/a_hereticmisc.cpp src/g_heretic/a_hereticweaps.cpp src/g_heretic/a_ironlich.cpp src/info.h src/namedef.h src/p_buildmap.cpp src/p_enemy.cpp src/p_map.cpp src/p_mobj.cpp src/thingdef/thingdef_codeptr.cpp zdoom.vcproj
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2d87eb0ba2
457 changed files with 13703 additions and 9290 deletions
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@ -102,7 +102,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_EntityDeath)
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fixed_t SpawnX = spot->x;
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fixed_t SpawnY = spot->y;
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fixed_t SpawnZ = spot->z + self->tracer? 70*FRACUNIT : 0;
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fixed_t SpawnZ = spot->z + (self->tracer? 70*FRACUNIT : 0);
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an = self->angle >> ANGLETOFINESHIFT;
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second = Spawn("EntitySecond", SpawnX + FixedMul (secondRadius, finecosine[an]),
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