Merge branch 'master' into gonesolong

Conflicts:
	src/CMakeLists.txt
	src/actor.h
	src/g_heretic/a_hereticmisc.cpp
	src/g_heretic/a_hereticweaps.cpp
	src/g_heretic/a_ironlich.cpp
	src/info.h
	src/namedef.h
	src/p_buildmap.cpp
	src/p_enemy.cpp
	src/p_map.cpp
	src/p_mobj.cpp
	src/thingdef/thingdef_codeptr.cpp
	zdoom.vcproj
This commit is contained in:
Randy Heit 2014-12-20 19:11:39 -06:00
commit 2d87eb0ba2
457 changed files with 13703 additions and 9290 deletions

View file

@ -208,6 +208,9 @@ void P_BringUpWeapon (player_t *player)
player->psprites[ps_weapon].sy = player->cheats & CF_INSTANTWEAPSWITCH
? WEAPONTOP : WEAPONBOTTOM;
P_SetPsprite (player, ps_weapon, newstate);
// make sure that the previous weapon's flash state is terminated.
// When coming here from a weapon drop it may still be active.
P_SetPsprite(player, ps_flash, NULL);
}