Added OnEngineInitialize() for static event handlers

This commit is contained in:
Boondorl 2023-01-20 17:05:42 -05:00 committed by Rachael Alexanderson
commit 2d94321887
4 changed files with 26 additions and 0 deletions

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@ -3512,6 +3512,8 @@ static int D_InitGame(const FIWADInfo* iwad_info, TArray<FString>& allwads, TArr
D_StartTitle (); // start up intro loop
setmodeneeded = false; // This may be set to true here, but isn't needed for a restart
}
staticEventManager.OnEngineInitialize();
return 0;
}
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