Merge branch 'master' into scripting

Conflicts:
	src/p_effect.cpp
	src/p_effect.h
	src/p_local.h
	src/p_map.cpp
	src/thingdef/thingdef_codeptr.cpp
	wadsrc/static/actors/actor.txt
	wadsrc/static/actors/shared/inventory.txt
	zdoom.vcproj
This commit is contained in:
Christoph Oelckers 2015-04-28 14:45:13 +02:00
commit 2e0f999fea
108 changed files with 5431 additions and 1038 deletions

View file

@ -358,7 +358,7 @@ void PClassActor::RegisterIDs()
if (ConversationID > 0)
{
StrifeTypes[ConversationID] = cls;
if (cls != Class)
if (cls != this)
{
Printf(TEXTCOLOR_RED"Conversation ID %d refers to hidden class type '%s'\n", SpawnID, cls->TypeName.GetChars());
}